Showing posts with label Advanced Dungeons and Dragons. Show all posts
Showing posts with label Advanced Dungeons and Dragons. Show all posts

Friday, March 28, 2014

Nontraditional Goblin Skin Part 2: Old School Edition

Goblins have been on my mind lately.  I know that's an odd thing to say but it is true.  I have been contemplating goblin weapons, goblin society, goblin raiding tactics, even goblin intelligence (or lack thereof).  But mostly I've been thinking about goblin skin.  Several months ago I began a project experimenting with goblin skin color.  I wanted to try different skin tones beyond the usual green-skinned little monsters that seem to be the norm these days.  While I have nothing against 'greenskins' and actually like them for certain aspects of gaming, I wanted to wander off the beaten path for a bit.

My first foray delved into the world of J.R.R. Tolkien.  I wanted a dusky look that fit more closely with the professor's description of goblins in Middle-earth.  For this attempt however, my inspiration came not from Tolkien but from the excitement surrounding the 40th anniversary of Dungeons and Dragons.  I wanted a color scheme that would harken back to the early 80s when I first started playing.  This is what I came up with...


For the miniature I chose a model from Hasslefree Miniatures.  This little grinning goblin is called Dima (HFO007) and can be found in Hasslefree's Orcs and Goblins line.  I liked the semi-old school style of the sculpt and thought he would be perfect for my old school color scheme.

I have a sizable collection of goblins from Otherworld Miniatures that would have served even better for the old school theme I was attempting.  I wanted to save them though until I found the right goblin skin color so that the entire tribe will look somewhat homogeneous.  So for now I will stick with Hasslefree's goblins for experimenting.


Now that I had my miniature I needed to decide on the paints I would use.  To aid in the decision I pulled out my trusty copy of the original Monster Manual and flipped to the well-worn page describing goblins (hmm... I guess I fought many of them back in the day).  On page 47 I found what I thought I remembered.  There, goblin skin is described as ranging from "yellow through dull orange to brick red."  Though the description would change in later editions (sounds like a subject for another blogger post), this was the goblin I had such fond memories of from those long ago days.

Shortly after reading the description in the Monster Manual I remembered a color photo depicting goblins with a similar color scheme.  I wasn't sure where I saw it so I rummaged through my collection for hours.  I finally found what I was looking for.  There, on the cover of module N2 The Forest Oracle, were three goblins with a pretty close resemblance to what I envisioned in my mind.  I then had both inspiration and an idea of the color scheme I wanted to use.  It was time to paint.


For painting the skin I chose a medium brown for a base coat.  I can't remember the Reaper color (maybe Intense Brown??) but it is the equivalent of GW's Bestial Brown.  From there, I started layering in various shades of lighter browns mixed with tints of red, orange, and yellow.  I made particularly heavy use of Saffron Sunset (09247) and Orange Brown (09201), both from Reaper.  Highlighting was accomplished with Saffron Sunset mixed with various shades of yellow.


The rest of the miniature, including the garb, armor, and weapons was painted in rather drab colors to contrast with the skin tone.  Greens and dark browns dominate the color scheme to help highlight the orange and yellow of the skin.  The armor and weapons were heavily washed to knock down the shiny new look that so often breaks the character of this type of monster.  After all, they should look like desperate scavengers and raiders and not like a knight in shinning armor.  With that being said, now that I look at the photos on blogger, I need to go back and wash the helmet a few more times.  It does look awfully shinny.

I am fairly happy with the outcome of this goblin and I think I'm close to finding the skin tone I want to use in the future.  I think I will paint one more goblin and intensify the oranges a bit to see what happens.  Afterwards a final decision will be made and the resulting color scheme applied to my waiting Otherworld Miniatures goblin tribe.

Anyone else use this style on their goblins?  Any comments, hints, and/or suggestions would be greatly appreciated.

Thanks for reading!




Monday, October 31, 2011

A Halloween Witch - Dragon Magazine Style

Happy Halloween everyone.  It's probably my favorite holiday of the year...a chance to dress up in a silly costume and act like a kid again, no matter how old we really are.

To help celebrate the night of ghosts, ghouls, and goblins, I've been working on a few witch miniatures.  Unfortunately they are not quite finished yet (despite my best efforts) but photos will be coming soon.  But I didn't want to strike out on a Halloween themed post so I thought I'd throw up a photo of one of my favorite Dragon Magazine issues.


The issue is number 114 from October of 1986.  The cover features a scantily clad female witch perched atop a positively evil looking stone monument.  Actually, "skyclad" or nude would be a better description since the only article of clothing is a sheer robe or cape.  The painting for the cover was done by David Martin and titled "Spirit of the Night."  I think his quote from the magazine in describing his work perfectly translates the image to words:  "In a shower of moonlight, a lone figure kneels in supplication to the image of a god worshiped long ago.  Aroused, the elemental nightwind rises up, phoenix-like, from the ashes of the dead city.  It carries the smells of the forest, invisible, yet potent as a prayer in the silence."  Indeed!

Let's see, October of 1986...that would make me around fifteen years old.  No wonder I liked the cover so much.  But in all honesty, I have very fond memories of the cover, not only because I had a mostly nude female on the cover of my favorite magazine but also due to the painting itself.  The "cool" colors used to cover most of the canvas makes me think of a chilly autumn night while the full moon definitely portrays a late October evening.  As I mentioned in my last entry, autumn is a special time for me and anything that reminds me of that time of year is bound to fall into favor.  And maybe it's the use of an old broken statue to represent an ancient being or something else entirely, but the painting simply screams AD&D to me.

The articles inside were just as good as the cover.  (Yes!  I do read it for the articles!  Ha!)  To go along with the Halloween theme, a wonderful rewrite of the Witch NPC class served as the centerpiece while a small section entitled "Grave Encounters" offered several tables to help generate inhabitants of cemeteries, graveyards, and crypts.  I also particularly enjoyed the Elven Cavalier article on page 26.

Although I rank this as one of my top ten Dragon Magazine covers ever, not every subscriber and reader was happy with the issue.  In fact, number 114 caused quite a scandal.  The cover reignited a debate about the depiction of females in the game and in artwork and one reader went as far as to call it "soft-core pornography."  I wonder how many subscriptions were cancelled after that issue?  I also wonder how many new subscriptions were ordered?  After all, a cover like Mr. Martin's could be considered cutting edge at the time.

Though certainly not the intent of this post, I can't help but wonder where the gaming community stands now on such issues as scantily clad females on covers or their general depiction in gaming.  Do you have an opinion?  Is it acceptable in today's media or are females being done an injustice?  I'd like to know what you think......